System requirements
Xcode is required, not optional. 10x uses Xcode’s build and simulator tools to compile your generated app and run it on the iOS Simulator. The app will not be able to show a live preview without a working Xcode installation.
Install Xcode
Download Xcode 16 or later from the Mac App Store. After the download completes, open Xcode once so it can finish its first-launch setup — this installs required command-line components and accepts the license agreement. You do not need to keep Xcode open after that.Install an iPhone Simulator runtime
Xcode does not always install a Simulator runtime automatically. To add one:- Open Xcode.
- Go to Xcode > Settings > Platforms.
- Find the iOS 26 (or later) platform and click the download button next to it.
- Wait for the download to complete, then quit Xcode.
Download and install
Download the 10x.dmg from the 10x website. Two channels are available:
- Stable — recommended for everyday use
- Beta — early access to new features; may contain rough edges
1
Open the DMG
Double-click the downloaded
.dmg file. A Finder window opens showing the 10x app icon and an Applications folder shortcut.2
Drag to Applications
Drag 10x.app onto the Applications folder shortcut in the DMG window. macOS copies the app to
/Applications.3
Eject the DMG
Once the copy finishes, eject the DMG by clicking the eject button next to it in Finder’s sidebar, or drag it to the Trash.
First launch
Open 10x from your Applications folder. On first launch, the app runs a System Check before showing the sign-in screen. It verifies:- Xcode is installed and has completed first-launch setup
- At least one iPhone Simulator runtime (iOS 26 or later) is available